The Celestial NexusSeriesRise of the ZilartStarting NPCNoneTitleBurier of the IllusionRepeatableNoDescriptionThe fate of Vana'diel awaits you in the!Previous MissionNext MissionRewardsNoneWalkthrough. The is full of magic aggro, so even mages should bring along and. Anyone who can sub Ninja will have a far easier time of this BC. That includes mages, as most of the attacks in the fight are absorbed by. You may need someone to operate the Yellow door. The closest Monolith to your location is around I/J-9/10. Go to (I-6) in and enter the Shrine.
You'll be on Map 2. Sneak and head south.
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Go past (J-7) through the first yellow door. Go west from here, to the room with 2 Monoliths in (H-7). You'll need Invisible, then go south to a room with 2 around (H-10). Go north, down a flight of stairs to the at (H-9).
Gather together and get ready for the last BC of the expansion. You'll be fighting, who has two forms. Ru'AvitauBoss Fight. Upon clearing the BC, you'll receive a final cutscene and be returned to the.AreaBossAbilitiesNotes- First Form.:. Gaea Stream: Single target damage (200). Absorbed by. Uranos Cascade: AoE physical damage (200-400).
Absorbed by. Cronos Sling: Cone attack physical damage (300-600).
Absorbed by. Phase Shift: AoE (large area) physical damage (600-1300), Additional effect of and/or. Absorbed by. Used at around 66%, 33% and 1-2% HP.
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It gets progressively more powerful. At 1% the will not die until they Phase Shift.
It is possible to go below 66 and 33% before Phase Shift.:. uses ancient magic and will cast. Low HP (2,000) will end him fairly quickly, however. There will be 2, which have very little HP.
They will be resummoned if killed. They heavily resist, but is reliable. surround and have about 10,000 HP. It does not melee. Go all out, and defeat the Exoplates as quick as possible. You'll want to keep mages far out of range for Phase Shift. When it appears time for a Phase Shift, try to get everyone healed to full and get shadows back up.
This will negate most, if not all, damage. If you wipe, wait until you are ejected, as you'll aggro anywhere on the battlefield.- Second Form. Vortex: Medium-range AoE, low damage (100), with an additional effect of. Absorbed by.
Stellar Burst: AoE, low damage (100), with an additional effect of. Absorbed by. Omega Javelin: Single target damage (150), with an additional effect of. Absorbed by. The second form is against only.
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He will teleport around like and cast various Black Magic spells, including. He still has relatively low HP (2,500), but may or may not have a large defense and magic defense boost. You have 1 minute before he aggro's, regardless of your range from him.
It has been observed that he may be heavily resistant to magic, however, a Tarutaru BLM/NIN was seen doing all of the damage to this form, ending the fight in 3 spells. He has very fast melee speed, but not quite the speed of Hundred Fists. and can make the second form a lot easier.
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